![]() ![]() My latest game, The Lost City, was released in February 2012 and has received over 3.5 million downloads to date. That game is called The Secret of Grisly Manor and it has since been downloaded over 4 million times. I wanted to create an adventure game that was specifically designed from the ground up for touch interfaces and the smaller screen sizes. Some of the larger companies were porting over their mouse-based computer games to the mobile market, but they always felt a little forced to me. At the time, there weren’t any adventure games made specifically for mobile devices. I have been playing adventure games since the late-1970s, and they are my all-time favorite genre of games. In 2010 I hired my friend to help me start making classic point-and-click adventure games. I started Fire Maple Games five years ago so I could focus on making games exclusively. ![]() From there I became a Flash animator working on various CD-ROMs and websites. Kaufman: I started out in the mid-1990s as an artist/animator for a popular screensaver software called After Dark. VentureBeat: You’re a super-successful indie app developer. ![]() I wanted to chat with him to learn how he’s done it. It’s probably fair to say Kaufman is right where a lot of other app developers want to be. ![]() Grisly Manor has been downloaded 4 million times, and Lost City has been downloaded well over 3.5 million times, reaching #1 paid game status in over 30 countries … without ads, and without in-app purchases. ![]()
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